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Monster Hunter Stories 3 Review: The RPG Spinoff Grows Up
March 9, 2026 9 views
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Monster Hunter Stories 3
Nadia Oxford
Published March 9, 2026
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© Capcom
The third entry in Capcom's spinoff series is a deep, uniquely Monster Hunter-flavored RPG that's anything but twisted
I respect hunters. I pick up meat at a grocery store, so I figure I have no right to get on the ass of anyone who lawfully and humanely picks off their food themselves. But Iâm too soft-hearted to kill an animal outside of an actual life-and-death struggle. (When my tumbly gets rumbly, I will throttle a bear in a fight over wild honey.) That might be why Capcomâs Monster Hunter Stories spin-off series has always appealed to me more than the core Monster Hunter games. Monster Hunter Stories revolves around âRidersâ who aim to raise, ride, and understand monsters rather than immediately blow them away with a gunlance. You still chop up a fair number of monsters and make overalls out of them a la the main series, but Storiesâ themes tend to revolve around the idea that âMonstiesâ are friends, not food.
©Capcom It sounds a touch childish, and to be fair Monster Hunter Stories (initially released in 2017 for the Nintendo 3DS) and Monster Hunter Stories 2: Wings of Ruin (initially released in 2021 for the Switch) have less edge than mainline Monster Hunter games. Their graphics are brighter and more cartoony, and the turn-based battles are driven in part by a rock-paper-scissors system that makes it harder to be casually stomped by a Rathian. But while Monster Hunter Stories 3: Twisted Reflection still carries a softer, more cel-shaded aesthetic than regular MonHun games, itâs far more complex and layered than any Stories release to date.Â
Twisted Brother The fights in Monster Hunter Stories 3 are still turn-based and still incorporate the rock-paper-scissors element, but results are less about luck and more about making sure youâre well-armed and well-studied against the monsters you interact with. Outside of battle, you set up camps to hatch monsters and re-introduce them to a diminished world.Â
Iâve been a fan of Monster Hunter Stories since day one, and Monster Hunter Stories 3 is ultimately what I long hoped the series would mature into. Its revamped visual style alone makes me think Capcom wants to ensure the world notices Monster Hunter Stories 3, not just the dedicated weirdos like myself. It has layers of depth that arenât present in the previous games, giving Monster Hunter Stories 3 the weight it needs to be recognized alongside triple-A RPG franchises. Monster Hunter Stories 3 also bumps up the seriesâ storytelling. The games are connected and certain characters re-appear, but they occur far apart from each other timeline-wise. Itâs no problem to start with the third chapter, which casts us as the young heir or heiress to a prosperous kingdom in a verdant valley. You ride a âSkyscaleâ Rathalos, a cursed wyvern born alongside a twin that was subsequently spirited away by your turncoat mother. Meanwhile, a strange plague that crystalizes the environment and monsters is ravaging the world. Certain events thrust you out into that world, and you decide you ought to do something about the poor state of things.
©Capcom The strong environmental themes that run through Monster Hunter Stories 3 are deliberate. Kingdoms war over dwindling resources, Guilds extort the common folk, and monarchs squabble with each other like dickheads while the environment gets sickerâand living things, including humans, get sick in turn. Itâs all depressingly familiar, but Monster Hunter Stories 3 lets you take direct action to improve the world around you, which feels increasingly nice the longer you work at it. Fight, fight, fight! Or donât. Exploration, restoration, and combat take place across several zone maps, a setup that should feel familiar for all Monster Hunter fans. These maps are packed with gatherable items, treasures, hidden cave systems, and monsters. Lots of monsters. When you engage with one, you and your Monstie are whisked into a turn-based fight along with one of your comrades and their Monstie. Multiplatform Monster Hunter Stories 3: Twisted Reflection Back-of-the-box quote: "Capcom went a-huntin' and they did right, uh-huh." Developer: Capcom Type of game: RPG Liked: Huge, deep world with tons of research to conduct, colorful and expressive graphics, good story and voice acting, a successful maturation of the Monster Hunter Stories RPG series. disliked: 30 FPS on Switch 2, dogs hatch from eggs. platforms: Nintendo Switch 2 (played on), PlayStation 5, Xbox Series X|S, PC. release date: March 16, 2026 played: 45 hours, done lots of frolicking and fighting on the overworld in the name of environmental restoration and cool glam, but haven't finished the story yet. There has been a lot of discourse about turn-based battle systems of late, and Iâm excited for Monster Hunter Stories 3âs battle system to enter the conversation. Even casual encounters are not quick affairs: They resemble traditional Monster Hunter struggles, more so than you might expect. Monsters are often armor-plated and require a good beating across different parts of their bodies. Thereâs a rainbow of elemental attacks for you and your Monsties to choose from. Breaking off parts of monsters makes them stagger and gives your party an opportunity to administer a serious smackdown.
Fights in Monster Hunter Stories 3 can be long, especially boss fights, but theyâre deeply satisfying. Itâs unusual to play an RPG that makes you stop and think about the best way to take down a mook that most games would treat as one-hit cannon fodder. It helps that you fight these battles on your own terms: non-boss fights are easy to run away from, and the Monsties you ride across the overworld can help drive away unwanted encounters with a roar. Each Monstie also has traits they can use to make travel easier. Wyverns like your Rathalos can glide, Leviathan-type Monsties can swim, and other Monsties can out-run or out-climb would-be attackers. Flying is usually the way to go. Catching a current and soaring up to the top of the world never gets old. ©Capcom This segues into my one major complaint about Monster Hunter Stories 3, at least as far as the Switch 2 is concerned: Most of the game runs at 30 FPS, docked and handheld alike. This was a difficult adjustment coming off Ys X: Proud Nordics, which runs faster than a squirrel with a rocket lodged up its butt. Ultimately I got used to the slow life and even came to appreciate the compromise. There is some texture pop-in in busy areas, but the frames are steady. Iâm not sure if the other versions of Monster Hunter Stories 3 (PS5, Xbox Series, PC) run at 60 FPS, but as you might expect, this game works well as a handheld experience. Itâs up to you. Listen to your [Rathian] heart [armor]. âThe power is yours!â Environmental restoration is a big part of Monster Hunter Stories 3, and itâs one of the mechanics that make it feel like the spin-off series has come into its own. As you explore the maps, youâll eventually find âinvasiveâ monsters that have driven off the areaâs indigenous wildlife. These difficult battles can be made easier if you explore the invasive monstersâ lairs beforehand and gather clues about how they might be defeated. Once the monster is gone, youâll find an egg from whichever Monstie species was driven to extinction. If itâs returned to its native soil, itâll be fruitful and youâll begin to find eggs for that Monstie species when you raid monstersâ nests.
©Capcom For example, your first re-seeding mission (for lack of a better term) is to return Rathians to the plains. This involves fighting an invasive monster, retrieving the Rathian egg from its lair, and hatching it. Then youâre instructed to let the Rathian go while you and your friends wave and smile like Miracle Max telling Inigo Montoya and Andre the Giant to âhave fun storming the castle.â You start finding more Rathian eggs in the wild, which can also be hatched and returned to the plains. Restoring indigenous life to these environments uplifts the whole area, which means better, stronger, faster Monsties can be recruited to your cause. (Sidenote: Iâm aware that Rathians are the female counterparts to Rathalos. I have no idea how the Rathian population therefore restored itself. My guess is that your Rathalos was let loose like a bull in a pen of cows. Go, Ratha! The future depends on you!) A story worth experiencing Itâs difficult to sum up Monster Hunter Stories 3 within a sane wordcount. There is a lot going on here, all of it deeply engaging. Iâve put north of 45 hours into this game, and Iâm still not done because I get lost in the task of restoring mapsâand thatâs on top of the time it takes to build the weapons and armor your soft human body needs to survive in a world of monsters. Then thereâs the story, which hooks you from moment one. If my mom flew off with a forbidden dragon, you damn well better believe Iâd want to know what her deal is.Â
©Capcom If youâre a Monster Hunter fan of any stripe, you should give Monster Hunter Stories 3 a try. I think RPG players who arenât Monster Hunter fans should play it, too. The Monster Hunter universe is fascinating, rich, and well-suited for turn-based mechanics. Monster Hunter Stories 3 is its own animal, and thatâs all it needs to be.Â
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